After a three-year hiatus, the good folks at Bungie resumed talks and brought us a bit of news on where they lie with Destiny 2. Unsurprisingly, it's going to be huge; surprisingly, it will be on its own scale. The venue is highly unusual for a game presentation, being the Jet Center Los Angeles in Hawthorne, California. Two hangars bunched up for plenty of attendees to witness the worldwide reveal.
Among some other interesting topics about the game, the podcast episode revealed that Destiny 2's developers are already playing the game in its entirety at home on a private test realm. "That's actually pretty motivating because you can see the things that are going fantastic and the things that are still rough", he shares on the podcast.
Destiny 2 was announced a while back, but this week will actually be the very first time that we get to see the game in action. This gives Bungie the opportunity to see where the team can improve the game, which Smith describes as 'pretty motivating.' Smith added that 'having a version of the game where you can sit on your couch in front of your TV, it feels totally different than playing at your desk'.
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"We have the game at home, which is awesome". Obviously not every part of the game will be showcased, but they reckon it's a "pretty expansive set of content" for people to sample because the studio's goal is "to come out of the gates big". It's coming. And so, we're just going to get to a place where we have to push.
Starting 10 AM, Thursday, May 18th, everyone will witness the keynote.
While the podcast does not reveal any major details about "Destiny 2", game director Luke Smith shares some tidbits about playing the game.