Rocket League is heading to the Switch with cross-play

Nintendo Games likes Super Mario Odyssey are going to sell consoles

NINTENDONintendo Games likes Super Mario Odyssey are going to sell consoles

Do you think Sony's reasons for not allowing cross-play on their platform for Minecraft and Rocket League are legitimate?

On Nintendo Switch, Rocket League will support TV Mode (1-4 players), Tabletop Mode (1 player), Handheld Mode (1 player or 2-8 players connected over Local Wireless), Local Play (1-8 players) and Online Play (1-8 players).

The fact that Sony has managed to secure exclusive rights to some of the best games available makes the video games industry very competitive right now, leaving gamers spoilt for choice.

Following the reveal of Rocket League for Nintendo Switch and Minecraft's cross-play compatibility announcement, the conversation about platforms no longer being a barrier has reached a new apex.

"I just really found the whole discussion around safety in our game, and that somehow we wouldn't take that as a top priority". Developer Psyonix is hoping to get the game running at 60 fps in both the Switch's docked and undocked mode, running at 720p.

Nintendo, a company perennially behind when it comes to consumer expectations for online functionality, revealed at the Electronic Entertainment Expo trade show that Psyonix's vehicle soccer hit Rocket League will enable crossplay between Switch, Xbox One, and PC.

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If you're the only one among your group playing with the Xbox One, you will have to wait for Sony to allow your console to play with others, or be forced to buy a PS4 instead.

Obviously the main buzz surrounding Xbox at E3 2017 is about the Xbox One X, but there has also been a strong line-up of new games from Microsoft.

Other takeaways from our chat about Rocket League on the Switch. In an interview with Venture Beat the studio's vice president Jeremy Dunham said, "I understand [Sony's] stance".

"It's literally something we could do with a push of a button, metaphorically", Dunham told Polygon. If we can pass that, we can pass any of the other security protocols. "[Nintendo responded with] "We'll support cross-network play, no problem", Dunham said. He's in town and he was asking me the same question.

"We truly believe this is a community-driven thing", he said. "That's all we need to do". As Eurogamer stated, PlayStation owners want to play with users on other platformers, and to deny them that seems unfair.

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